keskiviikko 20. maaliskuuta 2013

First video

So, here is the first video. Few minor glitches , no decorations yet. No final textures or materials, only placeholders.


perjantai 15. maaliskuuta 2013

Decoration-script






Here is screenshot how rooms are splitted in dungeons.



Every line represents a diameter of room. Every room has some kind of theme, like chapel, kitchen, office...

Script decorates  inner areas of room according the theme of room and different script decorates walls in rooms.


lauantai 2. maaliskuuta 2013

First post






So, I guess this is my first post. I've finally managed to get a grip of myself and I created this blog. This is something that I should've done long time ago.


"So, what is this about?"


Well, purpose of this blog is to showcase my game and the purpose of the game is to improve myself as a programmer. I've been programming for few months now and this is first game that may get finished if I have enough motivation.

What's the game about?

This game is fantasy-FPS-dungeon-crawling-RPG  ( Oh god, so big project for the first game :(  )
If I manage to finish the first phase, then I may add Mount&Blade like world map mode.

I haven't named this game yet, for now I'm calling it Project Mahti.

At the moment I'm working on a dungeon-generator. Currently I'm satisfied with dungeon layout and I'm planning decor -generator that decorates my dungeons. My dungeon's theme is castle at this point, but I'm planning to create new generators that will create caves, cities and MAYBE at some point it creates outdoor areas.

Anyway,  my short term goals for newt weeks are to get this decor-generator to work.


Here are some screenshots from my dungeons.